Methodology

Methodology

How each game was played and scored

Every game got a minimum of focused playtime, then a weighted score across five categories that totals to a whole number between 0 and 100.

Review Process

I gave each game at least 30 minutes of playtime before rendering my judgment. Some genres, including Adventure, Strategy, and RPG, required at least an hour or two of playtime, but every game was given at least 30 minutes of uninterrupted playtime. Any less, and I wouldn't feel I could give a proper evaluation; any more, and I would never finish the project.

Scoring

Each game was graded against five categories:

×10Gameplay
×5Level Design
×1Theme
×2Art Style
×2Sound Design

The number next to each category represents its weighting, acknowledging how much that category affects a game's quality. Gameplay is by far the most important factor, while the Theme of a game (story, characters, setting) is an order of magnitude less important.

Each game was graded against the five categories using a 0 to 5 scale. Only the worst offenders were given a zero while truly exceptional examples were awarded a five. These scores were then multiplied by the corresponding weight and then totaled up to arrive at a final score. It's possible for a game to earn a score that is any whole number between 0 and 100. No more, no less, and no decimals.

A worked example

Here's how Theme Park (MD CD PAL) totals to an overall score of 62:

CategoryScore (0–5)WeightPoints
Gameplay3×1030
Level Design3×515
Theme5×15
Art Style4×28
Sound Design2×24
Overall62

An overall score of 62 lands in the E band — “Your mileage may vary.”

What the scores mean

Every 0–100 score maps to a letter grade. That grade is what you'll see on the sortable lists and review cards.

A95–100Classic
B86–94Amazing
C80–85Very Good
D70–79Good
E60–69Your mileage may vary
F50–59Not Bad, but Flawed
G40–49Bad
H25–39Horrible
X0–24You've been warned
ZNot Reviewed

How to read the notes

The reviews are full of typos and incomplete sentences, but I don't care. The notes are simply gravy on top of the scores assigned to each game.

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