Night Striker for MD CD
Review #12508 Night Striker Hyperzone's ugly cousin MD CD 1993 Taito Shooter Shooter › Corridor G 43 / 100 Bad Screenshot used for review/reference purposes. 2 / 5 Gameplay Looks and plays a lot like Hyperzone for the SNES, but without the benefit of Mode 7 for sprite scaling. Enemies appear as a mess of blocky pixels and are easily lost in the background so it's hard to find and shoot them. A is an auto-shot while B and C are single shots. In other words, you only need A. There are no powerups, othe weapons, or other mechanics. Controls are customizable in that you can choose to invert movement and can enable or disable a momentum-based auto-correct feature. Turn it off immediately. Health doesn't recover between stages so this is a tough game. And like all of these games it...