Arcana for SNES

Review #34

Arcana

Dragon Quest: The Card Game

SNES 1992 HAL RPG RPG › Dungeon
Arcana screenshot for SNES
Screenshot used for review/reference purposes.
2 / 5

Gameplay

Looks like D&D but plays like Dragon Quest.
Movement is done with the d-pad and actions are enabled via pop-up menus and face buttons (hallelujah)
Random battles
Gain experience just like in jrpgs like DW/FF
Gameplay amounts to aimlessly wandering a seemingly endless dungeon while fighting in random battles. Pretty boring
At least there's a map!

1 / 5

Level Design

Endless dungeon. Why do people like this sort of thing?

3 / 5

Theme

Typical japanese story-driven setting with party members who join and leave the party with the core hero character.
At least one NPC to talk with so I assume there are others

3 / 5

Art Style

Anime style character models
Enemies are all shown as cards, which is a bit weird
Environment has a few frames of animation which is much better than D&D but still not very attractive.
Artwork is generally well drawn but extremely repetitive. It's just an endless dungeon.

5 / 5

Audio

One of the most underrated soundtracks of the era. Probably because no one has heard it. It is so, so good. Sound effects are great too

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