BlaZeon for SNES
Review #66
BlaZeon
Uninspired R-Type clone
Gameplay
Uninspired R-Type clone
Slow movement
No weapon power ups. Yeah, not a single one. The gimmick that's supposed to compensate is the ability to commandeer some enemies. And by some I mean one per stage. And once you've got them your sprite is enormous and has a different gun again without any way to upgrade it.
Just a boring game all around.
Level Design
What's the opposite of bullet hell? Short waves of enemies followed by, no joke, 15-30 seconds of nothing. Absolutely nothing. Sooooo boring
Theme
Generic space shmup with no story whatsoever. Not even a demo that plays from the title screen. Nada
Art Style
NES++ graphics. Pretty bland stuff. Not even any parallax scrolling to liven things up
Audio
I liked the music although it was a little bit too groovy. I suppose something more energetic wouldn't fit the game's slow pace. Unbearably bad sound effects that are way too loud.
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