BlaZeon for SNES

Review #66

BlaZeon

Uninspired R-Type clone

SNES 1992 Atlus Shooter Shooter › Horizontal
BlaZeon screenshot for SNES
Screenshot used for review/reference purposes.
1 / 5

Gameplay

Uninspired R-Type clone
Slow movement
No weapon power ups. Yeah, not a single one. The gimmick that's supposed to compensate is the ability to commandeer some enemies. And by some I mean one per stage. And once you've got them your sprite is enormous and has a different gun again without any way to upgrade it.
Just a boring game all around.

1 / 5

Level Design

What's the opposite of bullet hell? Short waves of enemies followed by, no joke, 15-30 seconds of nothing. Absolutely nothing. Sooooo boring

2 / 5

Theme

Generic space shmup with no story whatsoever. Not even a demo that plays from the title screen. Nada

2 / 5

Art Style

NES++ graphics. Pretty bland stuff. Not even any parallax scrolling to liven things up

2 / 5

Audio

I liked the music although it was a little bit too groovy. I suppose something more energetic wouldn't fit the game's slow pace. Unbearably bad sound effects that are way too loud.

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