Bonkers for SNES
Review #68
Bonkers
I have Capcomplaints
Gameplay
Slow movement
Dash gives you a Sonic-esque movement but it has to be powered up and you bonk on everything.
Come to think of it, maybe that's why this game is called Bonkers. So many environment elements can be interacted with and they just bonk you for the sake of showing a long animation.
Attack and taking damage animations are way too long
Only attack is to bop enemies.
Lots of optional collectables
Level Design
Go to the right
Tough platforming but most of it is optional and is easily skipped.
Pretty uninspired
Theme
Random unmemorable cartoon
Art Style
Looks great
Borrow a ton of assets and art style from other SNES Capcom Disney games
Audio
Typical Capcom stuff
Borrow sound effects from Alladin and Magical Quest, et al
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