Claymates for SNES
Review #113
Claymates
Stop motion mediocrity
SNES
1994
Interplay
Action
Action › Platform
3 / 5
Gameplay
Can't bop
Power ups allow you to transform to a mouse or cat. Maybe other forms
Hold X to run
Understandable enemy patterns
Get to exit and lots of optional collectables
Decent controls and high enough jump
Some blind jumps
3 / 5
Level Design
Not too shabby.
Nothing terribly noteworthy aside from abstract concepts like an enemy generator you have to stand on to disable.
Everything moves slowly
2 / 5
Theme
Not an appealing setting
You're a blob of clay
2 / 5
Art Style
Not feeling the claymation motif
Ok use of color but hard to tell what a platform is sometimes
Everything just looks off putting
Bring back hand drawn pixel art
2 / 5
Audio
Lively music but not something you want to listen to for long
Comments
Post a Comment