Dungeon Master for SNES
Review #150
Dungeon Master
Dumb & Dumber
Gameplay
Same game as D&D Eye of the Beholder but with better controls
Spent 25 minutes building a party and picking up food. Finally met a monster and was instantly killed. So, that was fun.
Lets you toggle between an onscreen cursor and Move Mode where you use the d-pad and L and R to navigate the dungeon. Much improved, thank you.
Still the same boring slogfest
Walking into the wall causes damage to your party so you have to carefully count out your steps. This is just plain stupid
Level Design
A never ending dungeon. No map
Theme
Lots of heroes to choose from although most start out with no weapons.
Wandering around a dungeon isn't my idea of fun
Art Style
Pretty ugly, boring dungeon graphics
Extremely simple artwork.
1 FPS animations, if you can even call them that
Audio
The music is catchy, but you rarely hear it since you just get to hear the ambiance of water dripping in the dank dungeon you're stuck in.
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