Great Waldo Search
The most expensive Waldo book ever publishedGenre: educational - n/a
Publisher: THQ
Year: 1992
System: Genesis
Gameplay Score: 1
Gameplay Notes:
Just a picture that's about 5 screens wide and 1 screen tall. You have to find Waldo and one other item, like a scroll. Optional pickups include clocks, which give you more time (as if you'd need it), and a points block. You can also find the Waldo dog (Waldog?) which let's you play a minigame where you pick up dogbones while riding on a magic carpet. The "I can show you the world" level in Aladdin did it much better. Zero challenge to be had. Basically not a game. It's far less interesting than the books it's based on.
Level Design Score: 0
Level Design Notes:
Screen resolution means that the artwork has to be so large that it's incredibly easy to find everything. The levels should've been a few screens tall to give the game any variety or challenge.
Theme Score: 0
Theme Notes:
What an utterly stupid idea for a piece of software. Pay 3x as much as you would for a hand-drawn book so you can look for Waldo in 1/10th the artwork of a book.
Art Style Score: 2
Art Style Notes:
Simple stuff
Audio Score: 1
Audio Notes:
Music is awful. So repetitive and offkey. Sound effects are laughable, especially the "Where's Waldo" soundbite that plays each time a level ends and EVERY time you make a menu selection from the Start screens. The voice in the soundbite sounds like a drunk Colonel Sanders.
Overall Score: 16
Review ID: 955
No comments:
Post a Comment