Junction for Genesis

Review #4288

Junction

The most difficult puzzle game I've ever played

Genesis 1991 Micronet Puzzle Puzzle › Overhead
Junction screenshot for Genesis
Screenshot used for review/reference purposes.
1 / 5

Gameplay

A red ball travels along a path. You can increase its speed but can only show it briefly. You have to build a path for the ball to travel so it moves along some edge pieces once and only once. You do this by sliding one block at a time using an open space. It's like those frustrating sliding puzzles called "Klotski" (yes I looked that up).
After one relatively easy level you're thrown into an insanely difficult series of puzzles. Good luck.
Nice concept but the learning curve is a sheer cliff.

0 / 5

Level Design

Again, the difficulty ramps up immediately. Good luck clearing level 3.

2 / 5

Theme

Love the idea. Presentation is simultaneously bare bones and bizarre. Other than the gameboard all you get is a purple background of a drop hitting an ocean and causing a droplet to pop back upward. Between levels this screen animates in the same way each time. Reminds me of a European metal band cover art.

3 / 5

Art Style

The screen is isometric from a very low profile view. It's easy to see where the ball is going. Overall the graphics do their job, although the background is purple and boring.

4 / 5

Audio

Airy music plays continuously. It's got a nice beat and a surprising number of layers. I would listen to it outside the game. It's a chill soundtrack.

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