Power Monger for Genesis

Review #4446

PowerMonger

I'm Populousing my mind

Genesis 1993 Electronic Arts Strategy Strategy › RTS
PowerMonger screenshot for Genesis
Screenshot used for review/reference purposes.
0 / 5

Gameplay

Uhh...wut? I literally have no clue what I'm doing here. B cycles between the menu, the viewing area, and the map, and some clock/scale thing. C toggles between the menu and the map for some reason. A is the "Close Door" button in an elevator. It seemingly does nothing. Notice that none of these buttons actually does anything other than select a different view. That's all I can figure out. This game is stupid.

0 / 5

Level Design

No idea what to do. This is a horribly designed piece of software. Maybe it's playable with a guide and a mouse on an old DOS PC but it should be banished from memory as soon as possible.

1 / 5

Theme

Nameless, featureless swords and sandals sort of setting...I guess.

2 / 5

Art Style

Looks a lot like Populous with an isometric plot of land sitting between menus on either side and sitting on what looks like the floor of the Parthenon.
The polygonal land looks quite ugly and a sparse amount of color is used. Most everything is black, grey, and red.

0 / 5

Audio

Selecting an item from the menu plays a voice saying "s**t". Every other sound effect is obnoxious and incessant, like the sound of an army marching is a horrible beating noise that will NOT stop. Same with the stupid birds that chirp incessantly when a forest is on the map. Make it stop!

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