Raiden Trad for SNES

Review #446

Raiden Trad

A few powerups would be nice... Please?

SNES 1992 Electro Brain Shooter Shooter › Vertical
Raiden Trad screenshot for SNES
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Like so many other shmups this one is brutally difficult.
Very little slowdown. I mean it's there but only when the screen is full of sprites.
You can get screen filling firepower with bullets and homing missiles although you lose everything if you're hit. Powerups are few and far between so it's tough to keep going after taking a death.
Movement is very slow with no way to adjust your speed.
Good but has some flaws.

4 / 5

Level Design

Good level design. Enemy waves are understandable with some randomness in their bullets. Several sections require bullet hell reflexes but the slow controls will test your patience.

3 / 5

Theme

Generic shooter with no introduction at all. Still, the near-future vibe is pretty cool.

3 / 5

Art Style

Pretty simple. Even the enemy sprites are quite basic designs. Certainly looks like an early SNES title.

3 / 5

Audio

Nice composition but only a couple of tunes. And the sound of the laser is so awful I avoid using it altogether. Pretty awful if you ask me.

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