RPM Radical Psycho Machine Racing for SNES

Review #476

RPM Radical Psycho Machine Racing

R.C. Pro-Am. When your car's battery is almost dead

SNES 1992 Interplay Racing Racing › Isometric
RPM Radical Psycho Machine Racing screenshot for SNES
Screenshot used for review/reference purposes.
0 / 5

Gameplay

The absolute worst racing gameplay ever.
Slooooow movement
The track is too narrow for two vehicles so you can't pass. So frustrating.
So slow that if you don't have momentum you won't make it up tall hills. So stupid

1 / 5

Level Design

Ok fine the tracks have some decent design, but no features. They're devoid of anything remotely interesting. Booooring

1 / 5

Theme

The extreme 90s motif begins and ends at the title screen. The game is unbelievably boring and bland. Tall about a bait and switch

1 / 5

Art Style

Grainy graphics.
Flat, boring tracks that all look the same. Just black asphalt and green turn on the ground.
The car models are nice, but there's only three of them.

0 / 5

Audio

The worst music and sound in a SNES game.
The music is just a beat and some wah wah wah sounds that play every 5 seconds. Wth!?
The pause sound is what happens when an elevator door opens. You've heard of elevator music, this is elevator sound.

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