Sorcerer's Kingdom for Genesis

Review #4529

Sorcerer's Kingdom

A Western RPG in JRPG clothing or a JRPG with WRPG features?

Genesis 1993 Treco RPG RPG › Japanese
Sorcerer's Kingdom screenshot for Genesis
Screenshot used for review/reference purposes.
2 / 5

Gameplay

Bumping into an NPC opens a full dialogue. They walk erratically so it's hard to avoid them.
Combat is simple. Just jam on attack. The frequency of yours and your enemy's attacks are completely random so they can knock off half your health before you even attack or you can one shot them. It's a complete roll of the dice.
Combat takes place in a grid-based arena and there are turns. The setup reminds me of Tales of Phantasia or Treasure Hunter G. I think this is a RPG and not a tactical game despite the grid -based fighting arena.
I only played with a one- member party but I guess later in the game you can have two to four party members.

1 / 5

Level Design

The first two hours of the game follow this pattern:
Enter an area with monsters.
Wait for 10-15 seconds for one monster to be alone on screen.
Open menu and choose Battle to initiate a fight.
Kill the monster.
Leave area.
Stay at the inn to heal.
Repeat about 60 times.
I kid you not, that's the first hour. You can only survive one fight at a time and you have to walk all the way to and from the inn after every single fight. This isn't the first game to rewrite a ton of grinding but this is the most tedious into I've ever experienced.
Out of morbid curiosity, I read a walkthrough of the game and apparently this is the entire game. It doesn't stop after an hour or two. Every segment of the game plays the same.

2 / 5

Theme

Extremely generic JRPG setting. You're requested by a king to do errands that earn you titles. So actually it's more of a western RPG with JRPG artwork, NPCs, and other trappings.

2 / 5

Art Style

Extremely simple graphics. The character models and sprites are as boring as can be. Your character has just a blue body and green hair. Not very interesting but not a train wreck either.

3 / 5

Audio

The music's not exceptional for an RPG but it's decent. There's a battle theme and an overworld theme and a town theme. They're all fine. There's really no sound effects though

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