Sunday, July 28, 2024

Sylvester and Tweety in Cagey Capers for Genesis


Image: MobyGames

Sylvester and Tweety in Cagey Capers

Pacifist ladder building


Genre: action - platform

Publisher: TecMagik

Year: 1994

System: Genesis


Gameplay Score: 1

Gameplay Notes:

Very slow movement. Jumping is by far the fastest movement tech so that's the best way to get around. Short jump. Extremely laggy controls. Tap and wait half a second before anything happens and then wait for a long animation before doing the next thing. Difficult platforming. Many platforms are slippery so you a second or to to move or fall. Fall damage from anything more than a standard jump height. This is pretty much the only way to lose health. Tons of blind jumps. The only enemy is a bulldog who can be stunned by using a weapon (mallet or boxing gloves) but he only gets briefly stunned so it's best to just avoid him.


Level Design Score: 2

Level Design Notes:

Pretty standard level design in a square arena with tons over vertical platforms. Platforms are commonly out of reach for your short jump so you have to push together and stack up boxes to cretae a ladder of sorts. In fact, this is one of the most common activities. Basically, the game's design is to visit a series of 5-10 set locations. That's it. This is framed around Tweety moving to each location in sequence. When you get near Tweety he moves to the next one until he finally moves to the end of the level. Pretty boring.


Theme Score: 2

Theme Notes:

Great cartoons that don't translate well to the video game form. Sylvest, Tweety, the Bulldog, and Granny are all here and have some fun animations, but that's the extent of things.


Art Style Score: 2

Art Style Notes:

Ok sprites against the most generic licensed background artwork you'll ever see. It's not bad, just bland.


Audio Score: 3

Audio Notes:

Music seems to fit the theme, but it's not something you want to listen to for more than a few minutes at a time. Sound gets old quickly


Overall Score: 32

Review ID: 1298



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