WeaponLord
There are fighting games, and then there are games you fightGenre: fighting - 1v1
Publisher: Namco
Year: 1995
System: Genesis
Gameplay Score: 3
Gameplay Notes:
Not sure where to start. There are 6 buttons but for the life of me I can't figure out how they work. I guess they correspond to to motions such as backhand vs forehand strikes but I don't know what the advantage of any particular button is so I just find up mashing everything. Enemies can block attacks somehow even while flying through the air. Again I can't figure out how to replicate this or use it to my advantage. The name of the game is to get a hit and then pound the opponent with an unlockable combo. Needless to say the opponent's are amazing at this and I can't figure out how to reciprocate. There's obviously depth here but it's all beyond my feeble brain. Punishing difficulty, even on the lowest setting. I can't win a single fight without using save states. Even with all those ways, as a button masher it's pretty fun.
Level Design Score: 3
Level Design Notes:
Standard fare. The arenas are interesting. Story, versus, and a welcome arcade mode which skips the cinematics.
Theme Score: 3
Theme Notes:
This Conan rip-off is perfect for the Genesis. The dark and dreary world feels right at home here
Art Style Score: 4
Art Style Notes:
Again, this game feels right at home on the Genesis. The gritty and pixelated artwork is impressive and well animated.
Audio Score: 3
Audio Notes:
Music is drab and ugly. Even if it were composed well the sounds they used are just yuck. Speaking of sounds they're not bad, just repetitive. You'll hear a lot of metal clanks and meaty squirts and not much else. The voice samples are good tho
Overall Score: 62
Review ID: 1385
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