Monday, July 22, 2024

Whizz for SNES


Image: MobyGames

Whizz

Marble Madness starring that hippity hippity rabbit from Frosty the Snowman


Genre: action - platform

Publisher: Titus

Year: 1996

System: SNES


Gameplay Score: 4

Gameplay Notes:

First impression was very poor with confusing gameplay mechanics combined with the isometric perspective. However it grew on me quickly. Controls are very responsive. Only two buttons - jump and spin. Movement is very fast and isometric view helps you see a lot of the terrain. Objective is to find an item that opens a gate, then proceed to the next gate and eventually complete the level. Short timer is annoying at first but then a strong motivator. Reminds me of Marble Madness. Requires patience, memorization, or a good map to beat many levels


Level Design Score: 4

Level Design Notes:

Platforms have varying elevations but its surprisingly easy to navigate. Levels are segmented by a gate that must be opened. Most of these segments only have two paths - one to find the key and the other for the gate - so I didn't get lost. Later Levels probably up the challenge.


Theme Score: 2

Theme Notes:

You're a magic bunny. Like the one from Frosty the Snowman maybe? Kind of weird


Art Style Score: 4

Art Style Notes:

Beautiful artwork. Looks like a 3D isometric Lost Vikings.


Audio Score: 3

Audio Notes:

I dig the jazzy music. And the sound effects fit the game well.


Overall Score: 76

Review ID: 684



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