Whizz for SNES

Review #684

Whizz

Marble Madness starring that hippity hippity rabbit from Frosty the Snowman

SNES 1996 Titus Action Action › Platform
Whizz screenshot for SNES
Screenshot used for review/reference purposes.
4 / 5

Gameplay

First impression was very poor with confusing gameplay mechanics combined with the isometric perspective. However it grew on me quickly.
Controls are very responsive.
Only two buttons - jump and spin.
Movement is very fast and isometric view helps you see a lot of the terrain.
Objective is to find an item that opens a gate, then proceed to the next gate and eventually complete the level.
Short timer is annoying at first but then a strong motivator.
Reminds me of Marble Madness.
Requires patience, memorization, or a good map to beat many levels

4 / 5

Level Design

Platforms have varying elevations but its surprisingly easy to navigate. Levels are segmented by a gate that must be opened. Most of these segments only have two paths - one to find the key and the other for the gate - so I didn't get lost. Later Levels probably up the challenge.

2 / 5

Theme

You're a magic bunny. Like the one from Frosty the Snowman maybe? Kind of weird

4 / 5

Art Style

Beautiful artwork. Looks like a 3D isometric Lost Vikings.

3 / 5

Audio

I dig the jazzy music. And the sound effects fit the game well.

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