Super Famicom Wars for SFC
Review #2347
Super Famicom Wars
The best 16-bit tactics game
Gameplay
Almost perfect gameplay. It's close enough so I'll round up to a 5 here. I'm an Advance Wars junkie so I knew I'd like this one but I was surprised to see how full-featured it was. The only thing missing is the ability to quickly see the range of a unit, but that's a minor gripe. The outcome of all encounters is consistent, which I LOVE. The first GBA ironed out what few complaints I have, but this one set a solid foundation. Easily my favorite 16-bit tactics title.
Level Design
There are a ton of stages, but they tend to all be mirror images without any obvious tactical advantage for any combatant. This makes the stages take a bit longer than the otherwise could. Again, this is fixed in the better designed levels of the GBA game, but it's a minor complaint here.
Theme
Modern warfare with cartoon characters.
The animations are amazing! I usually turn them off in Wars games but they have so much personality in this title.
Art Style
Incredible
Audio
Meh music.
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