Saturday, August 10, 2024

Ultra Seven for SFC


Image: MobyGames

Ultra Seven

Ultra dull


Genre: fighting - 1v1

Publisher: Bandai

Year: 1993

System: SFC


Gameplay Score: 1

Gameplay Notes:

Embarrassing. The first game was a pre-SF2 fighter and a launch title to boot. It was terrible, but at least it had excuses. This game has none. It plays no better than that first game and is as baffling as could be. The only effective attack I found was a jump kick that consistently connects and does decent damange, but once the opponent is down to no health their health bar is replaced by the word "FINISH". Try as I might, I could not figure out what to do after that. Consequently, they stayed alive and eventually ended the fight by getting my health all the way down. Uggh


Level Design Score: 1

Level Design Notes:

Same as the original - a story and vs mode. Fourteen playable characters in the VS mode, although they all have such a limited moveset that only a handful of them are worth using.


Theme Score: 1

Theme Notes:

Ultra who?


Art Style Score: 1

Art Style Notes:

Terrible character models. 8-bit quality artwork. Bland backgrounds with no details. The only saving grace is an excellent framerate.


Audio Score: 1

Audio Notes:

The soundtrack sounds like a junior high trumpet player's continuous solo. Horrible in every way possible. Sound effects are minimal and barely noticeable.


Overall Score: 20

Review ID: 1945



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