Wonder Project J for SFC
Review #2431
Wonder Project J
I've got no strings on me
Gameplay
The gameplay, such as it is, is a standard point and click interface. Mouse over an item to send Pino over to interact with it. The robot will react randomly to the item and you must teach it by giving praise or punishment. This is new and novel and even funny at times, but also somewhat frustrating. I liked it, but I generally don't care for point and click adventures.
Level Design
Solving puzzles follows this pattern: raise Pino's stats in Strength, Thought, Imagination, and Feeling to a certain level, find the item that it needs and train it to use that item, and then go to the place, give Pino the item, and watch your robot solve the puzzle. I played three of the ten chapters and found the puzzles to be a bit obtuse but doable. I enjoyed the journey.
Theme
The story is Pinocchio. Straight up. The translation makes this abundantly clear by naming the robot Pino and his creator Geppetto.
The world Pino loves in looks straight out of a Studio Ghibli movie.
Art Style
Again this looks like a Studio Ghibli cartoon. It's a fully believable, lived in world. The animations and artwork are incredible. There's a lot of slowdown but I have to give this props for looking so good.
Audio
The music is pleasant and fits the theme perfectly.
Comments
Post a Comment