Advanced D&D: Eye of the Beholder for SNES

Review #11

Advanced D&D: Eye of the Beholder

I'd hate to see the Basic D&D

SNES 1994 Capcom RPG RPG › Dungeon
Advanced D&D: Eye of the Beholder screenshot for SNES
Screenshot used for review/reference purposes.
0 / 5

Gameplay

I've never played D&D and this game hasn't made a fan out of me.
All controls are executed via an on-screen cursor clicking buttons using the B button. The A button is used to pick up and move items. No other buttons are used. This game would be significantly more playable if the buttons had been used for things like attack, movement, and even menuing.
Maybe it works with the SNES mouse but I don't care to try that.
You have a party of 4 but only the front two can attack or be attacked by melee attacks. The back line can theoretically use magic or projectiles but I couldn't figure out how to do this.
Fights amount to walking up to an enemy and clicking on the four equipped items of the front two party members. Tedious and decidedly unfun, imo

0 / 5

Level Design

It's a claustrophobic dungeon. Without a map. Yuck

2 / 5

Theme

I can appreciate the Lord of the Rings motif and the customizable party members, but I have no idea what I'm doing here. It just drops you in

1 / 5

Art Style

Some detailed artwork of the environment and enemies, but 1 FPS movement and animation. Blech.
The screen is roughly split into four quadrants with the top-right showing your party members, the bottom-left showing the directional buttons and textual messages, and the top-left showing the environment you're exploring. The bottom-right is wasted space.

2 / 5

Audio

Music isn't too bad. Sounds are minimal

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