BreakThru! for SNES

Review #76

BreakThru!

Not to be confused with a good game like Tetris

SNES 1994 Spectrum HoloByte Puzzle Puzzle › Blocks
BreakThru! screenshot for SNES
Screenshot used for review/reference purposes.
1 / 5

Gameplay

Match 2. Objective is to fully clear the board. Extra pieces "fall" but have bizarre structures and make no sense. They fall so slowly and often don't fall to rest against the bottom of the screen. If you don't win quickly then you're stuck with a few pieces and then you hope that new pieces will fall but you're just stick there. You can't make them fall faster like in Tetris. No way to end the round either. Frankly it's just a poorly designed puzzle game.

1 / 5

Level Design

Just the one mode

1 / 5

Theme

There's one background - the Berlin Wall. I guess you're trying to break thru the wall? Kinda weird but ok

1 / 5

Art Style

Not good. NES quality graphics

1 / 5

Audio

Weird upbeat music. At least it can be turned off. Not Tetris quality that's for sure

Comments

Popular posts from this blog

About this Site - Sep 2025 Update

Chrono Trigger for SNES

Super Hydlide for Genesis