Tuesday, July 23, 2024

CrossFire for Genesis


Image: MobyGames

CrossFire

Let off some steam, Bennett


Genre: shooter - vertical

Publisher: Kyugo

Year: 1991

System: Genesis


Gameplay Score: 2

Gameplay Notes:

Very unique experience. There are three modes - a standard vertical helicopter shooter, a brief zoomed-in shooter mode, and finally a Commando-style vertical run-n-gun mode. None of the modes are particularly exceptional. Way too difficult. Enemies fly in ridiculously fast. Nothing comes from behind you so you can just sit at the bottom of the screen. Powerups are rare and insanely hard to collect.


Level Design Score: 3

Level Design Notes:

The three modes are really interesting. However, the levels themselves are bland without any set pieces or scripted events. You just fly upward and kill waves of enemies. Only three levels.


Theme Score: 2

Theme Notes:

You're a mercenary enlisted to rescue a hostage from three Latin America countries. Horrendous translation. Engrish gone bad for sure. "Guatamara" "It is a promise. Here is the guarantee fee." "Hope you make a success. Good luck"


Art Style Score: 2

Art Style Notes:

No parallax, same four enemies repeated over and over. Decent sprites. Mostly just tri-color levels and sprites. Nothing special.


Audio Score: 2

Audio Notes:

Good music that's tinny but well composed. The sound effects are laughable. Explosions are ok but hitting tough enemies sounds like a light rain on a tin roof. Tink tink tink tink. It's comically bad and takes away from the game's tough guy mercenary theme.


Overall Score: 45

Review ID: 848



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