Double Dragon 3: The Rosetta Stones for Genesis

Review #4155

Double Dragon 3: The Rosetta Stones

Death by a thousand punches

Genesis 1992 Flying Edge Action Action › Beat Em Up
Double Dragon 3: The Rosetta Stones screenshot for Genesis
Screenshot used for review/reference purposes.
1 / 5

Gameplay

Horrible hit detection. Even worse than the first game. Enemies attack while you're punching or kicking them.
Eats inputs like crazy.
Jump is short but sends you flying across the screen.
Impossible. According to my son "you can't do anything while they play volleyball with your body"

2 / 5

Level Design

Far more straightforward than the first game.
Just go right.

3 / 5

Theme

You're on a fetch quests for the Rosetta Stones.

2 / 5

Art Style

Ugly sprites.
No color.

2 / 5

Audio

Either the music is too loud or the sound is too low because you can barely hear the sound. It's probably for the best because the sound is strange. Both kick and punch have the same sound effects which sounds like a bullwhip from an Indiana Jones movie.
Music is subpar.

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