Double Dragon 3: The Rosetta Stones for Genesis
Review #4155
Double Dragon 3: The Rosetta Stones
Death by a thousand punches
Gameplay
Horrible hit detection. Even worse than the first game. Enemies attack while you're punching or kicking them.
Eats inputs like crazy.
Jump is short but sends you flying across the screen.
Impossible. According to my son "you can't do anything while they play volleyball with your body"
Level Design
Far more straightforward than the first game.
Just go right.
Theme
You're on a fetch quests for the Rosetta Stones.
Art Style
Ugly sprites.
No color.
Audio
Either the music is too loud or the sound is too low because you can barely hear the sound. It's probably for the best because the sound is strange. Both kick and punch have the same sound effects which sounds like a bullwhip from an Indiana Jones movie.
Music is subpar.
Comments
Post a Comment