Family Dog for SNES
Review #171
Family Dog
What If? Sid from Toy Story owned a dog
Gameplay
Standard license fare
Dumb
Gameplay amounts to avoiding environmental obstacles as you get to the right of the level.
Horrendous controls - jump and bark which is completely useless. Just walk right.
Walk is super slow so jumping is primary movement.
Level Design
Three kinds of levels:
1. Walk to right
2. Run (jump repeatedly at consistent frequency) for a minute as sadistic kid chases you
3. Play fetch with stuff Sid throws to earn an extra life
Completely uninspired stuff
Theme
You're a dog with a sadistic owner
Art Style
Actually not bad. Poor animation but nice sprites.
Boring environments, no effects
Audio
Same horrible track plays repeatedly
Standard generic THQ sound effects
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