Gadget Twins for Genesis
Review #4213
Gadget Twins
Go go Gadget punch
Gameplay
This is a stupid concept.
You're an airplane whose only offensive capability is to punch. Yeah.
A punches and B toggles the direction you will punch (up, right, down, left). It only moves in one direction (clockwise), unlike Forgotten Worlds which let you rotate either direction.
The punch has reach of about half your ship and a long animation. This makes it ridiculously hard to hit anything.
Enemies have no hitbox and deal damage on every frame when touching you.
Level Design
Who cares? The gameplay is so awful here I don't want to see more.
But fine, it's worth mentioning that instead of scrolling to the right the screen pans left, right, up, down and unexpectedly which makes it even easier to run into enemies since they pan with the screen.
The same enemy spawns over and over. Nothing interesting aside from the end level boss
Theme
Obviously heard toward kids but this game is stupid hard.
All worried look like they were pulled from a Richard Scarry book.
Cute but this makes me even more frustrated.
Art Style
Impressive parallax scrolling.
Amiga artwork with crazy amounts of sharing.
Audio
Dorky music and sounds.
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