Ghostbusters for Genesis
Review #4225
Ghostbusters
Who you gonna call? Someone else
Gameplay
Movement is slow but you can fire quickly by mashing.
Enemies are hard to avoid due to a low and fast jump.
Boss battles are very difficult. They have unavoidable attacks and move too quickly for you to avoid others.
Map on pause screen.
Fun platforming and such but the difficulty is brutal.
Major screen scrolling issues. It only scrolls vertically when you reach the top or bottom of the screen so you often have to jump to move the camera upward and you get blind jumps when going downward. Very annoying.
Level Design
Labyrinth levels with lots of dead ends and nothing to collect. Just find the mini boss and level boss to finish the level.
Item and weapon stores can be used between levels to power up. Give some depth to an otherwise shallow game.
Theme
Ghostbusters!
Too bad they look so weird, but still, it's the real deal
Art Style
I want to like the character models but the chibi style looks weird when you're trying to look realistic. Besides, nothing else in the game from sprites and environments are sparse and boring.
Audio
Some nice songs but the sounds are annoying. The jump sound is particularly goofy. Boing
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