Jimmy Connors Pro Tennis Tour for SNES
Review #252
Jimmy Connors Pro Tennis Tour
Insert backhanded compliment here
Gameplay
Plays a lot like Mario Tennis - move to the ball and hold a button to charge it up. Release to hit the ball. This works ok in principle but gameplay is fairly fast so it makes the game more difficult than it could be.
Despite that there's a lot to like here. You've got 4 different swings, a control option that move the character for you, and a steady camera. Serving is very strange - it's basically a quick time event. I can only land about 60 percent of the time so I DF way too often.
Lots of play options.
Level Design
All the usual modes
Theme
Very arcadey. I like it. The only downside is that a stats screen is shown after every single game. Really breaks up the action.
Why is Jimmy Connors' name on this game? It's the least intrusive player endorsed game ever.
Art Style
Sprites are tall and thin. The view is mostly topdown and looks great. Playing on either side for the court feels fine.
Audio
Pleasant music plays on menus and between games and sets. Sounds are good
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