Lock On for SNES

Review #298

Lock On

I can't shake him. I can't shake him!

SNES 1993 Vic Tokai Simulation Simulation › Flight
Lock On screenshot for SNES
Screenshot used for review/reference purposes.
1 / 5

Gameplay

Reminds me of Top Gun for NES.
Just an endless series of dogfights against 3-5 enemies at once. Not fair odds.
Impossible to get behind any enemies so all attacks happen head on. Just wait until you get a lock on an enemy and shoot a missile.
You've got a machine gun for no apparent reason since there's no way to use it.
Flares also do next to nothing.
Grew tired of it really quickly
Ace Combat did it much better

1 / 5

Level Design

No idea how to end a level.
I shot down about 30 enemies before losing all my lives. And any interest I initially had.

3 / 5

Theme

I love the idea but the poor controls and technical limitations hold it back.
Presentation is excellent. I was eager to start the first mission after getting briefed by my c.o.

3 / 5

Art Style

The planes look great but the scaling is rough. You fly by everyone so quickly that you can't appreciate the models

3 / 5

Audio

Energetic music sets a great mood. As Maverick's c.o. might have said, it writes a check that the gameplay can't cash.

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