Mazin Saga: Mutant Fighter for Genesis
Review #4339
Mazin Saga: Mutant Fighter
Teenage Mutant Ninja Power Rangers
Gameplay
Plays like TMNT with Leonardo as the only playable character. But with sprites the size of those in Captain America and the Avengers (read: they're tiny).
Movement is fast but attacks generally stop you dead in your tracks so it takes away some of the oomph. Still, the controls are responsive and fun.
Attacks include a sword slash, an E. Honda/Chun LI lightning jabs, a jump kick, a jump and downward stab, and a grab/throw.
Two main problems with the gameplay - first, there's nothing to do. Enemies spawn so infrequently and are so stupid that there's little challenge.
Second, it's one player only.
Fighting the final boss in each level is done via a 2D view like a 1v1 fighting game. This mode controls extremely poorly. It's novel but runs what is otherwise a decent game.
Level Design
Levels happen in very short segments. Each level has three or four "rounds" so you visit 2-1, 2-2, 2-3 and so on until reaching the boss. The locales themselves were interesting but they're incredibly short. Enemy waves are small and easy to deal with. I rather enjoyed the levels despite their simplicity.
Theme
Has a strong manga vibe. Reminds me of The Guyver, which no one remembers.
Weird enemies
Art Style
Again the sprites are so tiny! Otherwise everything looks great.
Audio
I enjoyed most of the tracks. It wouldn't be out of place in an episode of Power Rangers but has a fast beat and deep bass. Unfortunately every track has the same beat, so it gets old after a while.
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