Thursday, July 25, 2024

Micro Machines for Genesis


Image: MobyGames

Micro Machines

Take a hard right at the cereal bowl


Genre: racing - overhead

Publisher: Codemasters

Year: 1993

System: Genesis


Gameplay Score: 3

Gameplay Notes:

Two clicks to change to 45 degrees with no momentum issues. Comfortable controls. Modes include a standard four player race similar to R.C. Pro-Am where the objective is clear and the opponents can be named, numbered, and easily kept track of. The other mode is a challenge where you score a point if you separate yourself sufficient to push the other player off the screen. It's interesting, but not particularly fun when playing alone. Your car is kept centered in the screen which means there's very little draw distance to react to so memorization helps tremendously. Same problem as other top-down racers.


Level Design Score: 4

Level Design Notes:

Tons of variety in the vehicles (boats, cars, trucks, etc.) Much of the joy of playing this game comes from discovering the next set of vehicles and the next environment of each track. The only real downside is that the tracks have no boundaries which makes it really hard to stay between the lines. You get killed sometimes when you go too far off the path but it feels random. Either wider tracks or some sort of guardrails would've been nice


Theme Score: 4

Theme Notes:

Silly, with no real stakes. Just a fun little racing games to play in short installments. I'll bet it's good fun as a party game


Art Style Score: 3

Art Style Notes:

Very simple, clean artwork. Cartoony avatars are reminiscent of Guess Who


Audio Score: 3

Audio Notes:

Must love the sound of squealing tires Music is cheery and pleasant. Nothing I'd listen to outside the game, mind you


Overall Score: 66

Review ID: 1071



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