Might and Magic II: Gates to Another World for Genesis
Review #4353
Might and Magic: Gates to Another World
Death around every corner
Gameplay
On screen map is super helpful, but would be nice if it showed you where you've been.
Same old turn-based dungeon crawler formula. At least this one doesn't use the awful mouse cursor like some of the SNES titles.
Good for this sort of game, but I cannot stand dungeon crawlers. Get away from me.
Level Design
There's a design? It's just an endless hallway with random battles. No thanks.
Theme
Has a tiny bit of personality in the NPCs and enemies, but your party don't even get mug shots. As bland as can be.
Art Style
No animation other than the enemy sprites.
Looks pretty good for this sort of game.
Audio
Music is someone going nuts on a harpsichord. I didn't mind it for a couple of minutes but then it got on every one of my nerves.
Sounds are way too loud and mostly just sound like dropping a big box on a hard surface. Nothing special or interesting. I think I'd prefer silence.
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