Musya: Classic Japanese Tale of Horror for SNES

Review #355

Musya: Classic Japanese Tale of Horror

Classic tale of infinitely spawning enemies

SNES 1992 Seta Action Action › Hack n Slash
Musya: Classic Japanese Tale of Horror screenshot for SNES
Screenshot used for review/reference purposes.
2 / 5

Gameplay

Plodding gameplay
Horribly imprecise platforming
Infinitely spawning enemies who appear immediately after killing - there's almost no point in killing them
Weapon has tiny hitbox
Enemies take way too many hits and walk right thru them making it impossible to avoid hits
Feels like a western dev game

2 / 5

Level Design

Unimpressive

3 / 5

Theme

2 / 5

Art Style

2 / 5

Audio

Music is out of place - setting is creepy cavern full of ghosts but music is lively
Almost no sound effects

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