Musya: Classic Japanese Tale of Horror for SNES
Review #355
Musya: Classic Japanese Tale of Horror
Classic tale of infinitely spawning enemies
SNES
1992
Seta
Action
Action › Hack n Slash
2 / 5
Gameplay
Plodding gameplay
Horribly imprecise platforming
Infinitely spawning enemies who appear immediately after killing - there's almost no point in killing them
Weapon has tiny hitbox
Enemies take way too many hits and walk right thru them making it impossible to avoid hits
Feels like a western dev game
2 / 5
Level Design
Unimpressive
3 / 5
Theme
2 / 5
Art Style
2 / 5
Audio
Music is out of place - setting is creepy cavern full of ghosts but music is lively
Almost no sound effects
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