Night Creatures for TurboGrafx-16

Review #7056

Night Creatures

Dollar store Dracula

TG-16 1992 NEC Action Action › Hack n Slash
Night Creatures screenshot for TG-16
Screenshot used for review/reference purposes.
1 / 5

Gameplay

It's a bit like Bram Stoker's Dracula, but with some of the worst hit detection I've seen in a game.
Enemies take multiple hits and get iframes so you almost always hit them and then take damage before you can hit them again. Your weapon has a deceptively wide arch since it only seems to deal damage head on. Maybe it's because the enemy hitboxes are small or something, but it all adds up to a terribly inconsistent hit detection. Color me unimpressed.

2 / 5

Level Design

I didn't get very far, owing to the high difficulty.
Enemies spawn constantly and most of them fly. You don't get a moment's rest.
The levels aren't terrible but also feel like an afterthought. Many screens just end while others trigger an in-game cutscene very awkwardly. The transitions are weird.

2 / 5

Theme

Discount Dracula. You're an eastern european villager who has been bitten by a bat. You've got to kill the queen of darkness before dawn or else become a night creature. They can't even bring themselves to use the word vampire. Very generic.

2 / 5

Art Style

Has an Amiga quality. The sprites look dorky and have a dark border, presumably to make them stand out. It makes them look weird.

3 / 5

Audio

The music isn't half bad.

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