Night Creatures for TurboGrafx-16
Review #7056
Night Creatures
Dollar store Dracula
Gameplay
It's a bit like Bram Stoker's Dracula, but with some of the worst hit detection I've seen in a game.
Enemies take multiple hits and get iframes so you almost always hit them and then take damage before you can hit them again. Your weapon has a deceptively wide arch since it only seems to deal damage head on. Maybe it's because the enemy hitboxes are small or something, but it all adds up to a terribly inconsistent hit detection. Color me unimpressed.
Level Design
I didn't get very far, owing to the high difficulty.
Enemies spawn constantly and most of them fly. You don't get a moment's rest.
The levels aren't terrible but also feel like an afterthought. Many screens just end while others trigger an in-game cutscene very awkwardly. The transitions are weird.
Theme
Discount Dracula. You're an eastern european villager who has been bitten by a bat. You've got to kill the queen of darkness before dawn or else become a night creature. They can't even bring themselves to use the word vampire. Very generic.
Art Style
Has an Amiga quality. The sprites look dorky and have a dark border, presumably to make them stand out. It makes them look weird.
Audio
The music isn't half bad.
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