Phalanx for SNES
Review #413
Phalanx
Don't let the Banjo Man fool you
Gameplay
Setup similar to Axelay - collect and switch between 3 weapons and three bars of health. Use a weapon as a super bomb to spend it which opens a slot to collect a new one.
3 speed levels which can be selected on the fly.
Programmable buttons.
Very good controls.
Minimal slowdown by SNES standards
Level Design
Level 2 is underwater with enemies like Darius Twin
Level 3 is a cave that reminds me of R-Type or UN Squadron cave levels
Lots of variety.
Theme
Generic space shmup
Little anime picture is an intro before each stage
Art Style
Mostly brown pallette. Looks a bit like a Genesis game.
Lots of parallax and some interesting enemy designs.
Audio
Some decent songs. The sounds and music are reminiscent of Konami music of the time. I was bopping my head more often than not.
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