Friday, July 26, 2024

Phantasy Star II for Genesis


Image: MobyGames

Phantasy Star II

Fantasy with a PH


Genre: rpg - japanese

Publisher: Sega

Year: 1990

System: Genesis


Gameplay Score: 3

Gameplay Notes:

So much grinding! Random battle rate might be more frequent than Secret of the Stars. I didn't think that was possible. Battles are a bit strange but work ok. Each turn you can define a "strategy" per character and then you choose fight to end the turn and issue your commands. It's novel. The biggest problem is that you can't target a specific enemy. Your characters often attack twice and randomly select who to attack which often results in the waste of powerful attacks. This just lengthens the too-frequent battles and makes them less interesting to engage in. Very slow walk speed made me want to tear my hair out. Also worth mentioning that most text is shortened into 4 letter words so a lot of items and such are unintelligible. It's not as bad as Breath of Fire, but it's close.


Level Design Score: 3

Level Design Notes:

Dungeons are large and difficult to navigate without a map or any visual cues that you're going the right way. I got lost a lot and gave up to use a guide. I didn't see much of the game but I wasn't terribly impressed.


Theme Score: 5

Theme Notes:

Final Fantasy in space. Love it!


Art Style Score: 3

Art Style Notes:

I like the character designs, especially the enemy sprites, but the over-the-shoulder view is a turn off and the overworld is pretty goofy looking. I prefer the chibi style of FF and Dragon Quest to the tall, lean sprites here. The battle view has this weird vator lines on an all-black background as if the battles are taking place in a digital world or something. It's...not cute


Audio Score: 2

Audio Notes:

Underwhelming music, especially for an RPG.


Overall Score: 60

Review ID: 1153



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