Pit-Fighter for Genesis
Review #4441
Pit-Fighter
Still terrible, but far more playable than the SNES version
Gameplay
The controls are bad, but again, nowhere near as awful as the SNES version. The hit detection is significantly better but again, not remotely good. Punch and kick are the only moves so the gameplay is extremely shallow.
Level Design
Every fight takes place in the same arena with the worst looking crowd you've ever seen. It's just a repeating sequence of poorly drawn tiles that animate between two frames.
However, the fights have a bit of variety. It's always a 1v1 fight but sometimes there are weapons, throwable items, or a gimmick like knocking down your opponent three times to win.
Theme
I mean, it's just Fight Club. Or maybe that parking lot scene from Lionheart (remember Jean Claude Van Damme)?
Art Style
Easily the worst graphics I've seen in a 16 bit fighting game.
Tiny sprites with only a couple of frames of animation.
At least the performance is much better than SNES.
Definitely the precursor to Mortal Kombat.
Super ugly everything
Audio
Some beep beep sounds stand in for music
Horrible quality sound effects of punches and grunts
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