Tuesday, July 30, 2024

Raiden for TurboGrafx-16


Image: MobyGames

Raiden

A few powerups would be nice... Please?


Genre: shooter - vertical

Publisher: NEC

Year: 1991

System: TurboGrafx-16


Gameplay Score: 3

Gameplay Notes:

Like so many other shmups this one is brutally difficult. You can get screen filling firepower with bullets and homing missiles although you lose everything if you're hit. Powerups relatively few and far between so it's tough to keep going after taking a death. Movement is very slow with no way to adjust your speed. Good but has some flaws. Only two weapons


Level Design Score: 4

Level Design Notes:

Good level design. Enemy waves are understandable with some randomness in their bullets. Several sections require bullet hell reflexes but the slow controls will test your patience.


Theme Score: 3

Theme Notes:

Generic shooter with no introduction at all. Still, the near-future vibe is pretty cool.


Art Style Score: 3

Art Style Notes:

Pretty simple. Even the enemy sprites are quite basic designs. I like your character's sprite. Looks a bit like an F-22. Only a handful of enemy sprites. No slowdown. Hard to sport enemy projectiles. They tend to blend in with the background.


Audio Score: 3

Audio Notes:

Nice composition but only a couple of tunes. Sounds is much better than the Genesis version although the music is still rather boring.


Overall Score: 65

Review ID: 1490



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