Saturday Night Slam Masters for SNES
Review #481
Saturday Night Slam Masters
Final Fight: The Wrestling Game
Gameplay
One button controls make combat a simple button mash exercise. Against one opponent.
Very repetitive gameplay. It is a wrestling game after all.
Plays very fast
Enemies stun lock you with no real way to recover and fight back.
Ring is very large horizontally but vertically is not deep at all.
Level Design
Just a bunch of wrestling rings but at least there's more than one of them.
Theme
Excellent presentation.
Has all the Capcom stuff like nice life bars and timers in the hud.
Excellent variety of wrestlers who have actually differences in their character models and abilities. There are fast little guys and huge slow giants and everything in between.
Art Style
Huge sprites with impressive animation.
Wonderful use of color.
Lots of variation in the character models.
Audio
Basically just SF2 sound effects with some ok music to go along with it.
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