Stargate
Tastes like chickenGenre: action - gun
Publisher: Acclaim Entertainment
Year: 1995
System: Genesis
Gameplay Score: 2
Gameplay Notes:
Lots of things I hate... Enemies take a million hits Invisible projectiles Hard to spot platforms Poor hit detection Enemies have no hitboxes Slow movement However, it has some pluses... Ledge grabs! High jump Still, the combat is super awkward and repetitive. Super Metroid this is not
Level Design Score: 2
Level Design Notes:
Couldn't proceed past the second area. The objective is always to "go find X somethings" with absoleuly no help for finding them. You just have to wander around aimlessly until you find it and the next gate opens. Uggh
Theme Score: 4
Theme Notes:
Awesome movie...but the first levels of the game play out in innocuous caves. Doesn't exactly follow the plot of the movie. But hey, you play as Kurt Freaking Russell
Art Style Score: 4
Art Style Notes:
Good graphics, if you like pre-rendered art (less dark and grainy than Demolition Man) overly long animations make movement a chore
Audio Score: 1
Audio Notes:
Horrible music. It's chirpy and grating. Much worse than the SNES game which had ok music and sounds.
Overall Score: 44
Review ID: 1267
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