Super Punch Out for SNES

Review #584

Super Punch Out

Pummeling racial stereotypes since 1994

SNES 1994 Nintendo Fighting Fighting › Boxing
Super Punch Out screenshot for SNES
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Herein lies the difference between this and all other boxing games - the name of the game is to recognize and react to visual and auditory patterns. In this way it is more of a puzzle than an action game, per se. Maybe it's a puzzle-action genre? As a result, it feels more like a video game than a simulator, which I appreciate.
Still, while I like this game more than other boxing games, I still don't enjoy it like I did the original. The reason is that attacks are hard to read. There's so much animation that it's hard to recognize the patterns with enough time to react.

4 / 5

Level Design

Each fight is distinct, in stark contrast to the samey fights in all other boxing games.

4 / 5

Theme

Presentation is through the roof. Maybe a bit too obvious though. The characters are silly but lack anything resembling subtlety.

5 / 5

Art Style

Amazing graphics. The animation alone is worth playing this game.

3 / 5

Audio

I don't remember the sound at all. Must've been ok

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