TaleSpin for Genesis
Review #4581
TaleSpin
Uggh, I'll wait in the Sea Duck
Gameplay
Enemies respawn immedately after leaving the screen.
Combat is done by shooting a short projectile. Many enemies bound are quickly making them very hard to hit. These enemies love to grab onto you and deal continuous damage.
Very slow movement and short jump.
Level Design
Difficult to identify platforms.
Optional collect-a-thon
Like an ugly, flat, 2D DuckTales
Theme
Love the show, but this game doesn't look or feel naything like it. Why is Baloo "shooting" bad guys with a paddle ball? So stupid!
Art Style
Massive disappointment compared to the other Disney games.
Very dark colors.
Everything is small. Small enemies. Tiny projectiles. Little platforms. It feels like the game is stuck in the bottom 1/3rd of the screen.
Audio
Music sounds like two unrelated tracks playing over one another. Horribly annoying.
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