Vectorman 2 for Genesis

Review #4648

Vectorman 2

Ball-E Too much talking

Genesis 1996 Sega Action Action › Gun
Vectorman 2 screenshot for Genesis
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Same gameplay. Maybe even a tad worse than the first game. Tons of flying enemies and ceiling huggers with a tiny, hard to shoot hitbox.
Controls are still floaty and laggy.

2 / 5

Level Design

Enormous tunnels and platforms that go on forever. Again it just feels like the same elements recycled to lengthen each level rather than new and novel elements to make it interesting.
Blind jumps galore.
Enemies placed for cheap hits.
Platforming is a chore due to slippery controls.

3 / 5

Theme

Has a stronger identity somehow. Vectorman feels like more of a character and not just a stack of balls.

3 / 5

Art Style

Quite impressive sprite work. The style is slightly improved but the game is incredibly dark. Frequent flashing lights out a real strain on your eyes as well.

3 / 5

Audio

Again the sounds are way too loud. This time they're annoyingly frequent.
The human voice samples are replaced with a robotic voice which is thematically appropriate but annoying.
Everything makes a sound. The game feels crowded, like trying to have a conversation at a loud party.

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