WarpSpeed for SNES

Review #674

WarpSpeed

In space, no one can hear you yawn.

SNES 1992 Accolade Simulation Simulation › Flight
WarpSpeed screenshot for SNES
Screenshot used for review/reference purposes.
1 / 5

Gameplay

Not sure where to begin. You can accelerate and fire unlimited bullets. Two are fired, off center which is nice otherwise it would be like Faceball 2000 since the bullets are enormous and slow moving. The only way to hit anything is to get inches away and hold to the side and wait for the enemy to break off slightly so you can get your crosshairs ahead of them. But this means the enemy is all the way off screen. So awkward and weird and ready and stupid.

1 / 5

Level Design

Every level is the same. Move around a grid and clear out quadrants. Boring

1 / 5

Theme

Generic sci fi setting. Reminds me of Battlestar Galactica. Forgettable

1 / 5

Art Style

Barely anything to look at. Just a whole bunch of asteroids, stars, and enemy spaceships. The devs must've been very proud of the latter cuz you see them in extreme close-up a majority of the time. Still, the game has minimal graphics and what's there is blah.

0 / 5

Audio

Utterly horrible music. Thankfully it can be disabled but this highlights the terrible sound effects.

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