Gekitotsu Dangan Jidōsha Kessen: Battle Mobile for SFC

Review #2129

Gekitotsu Dangan Jidosha Kessen: Battle Mobile

Spy Hunter meets Mad Max

SFC 1993 System Sacom Racing Racing › Vehicle Combat
Gekitotsu Dangan Jidosha Kessen: Battle Mobile screenshot for SFC
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Plays a lot like Spy Hunter, but your offensive capabilities are severely limited. You can fire unlimited missiles but these can only hit helicopters. Most enemies are ground based and can only be attacked by pressing B to dash toward them. This is awkward and results in your taking damage about as often as delivering it. A ground based projectile would've made this game much better. Still, it's a good time while it lasts, although the game doesn't offer much replayability.

4 / 5

Level Design

Enemy waves are varied enough to keep your attention throughout the short levels. Jumps and environmental hazards also keep things interesting.

4 / 5

Theme

The opening cutscene sets up the standard revenge story. A Mad Max biker chain gang murders your wife on your marriage date and now, a year later, you're driving your red sports car to destroy them. It's the exact same premise as Road Avenger for the Sega CD, come to think of it.
It's been done a million times, but I'm down for it.

3 / 5

Art Style

Not the most visually impressive game. Very small sprites. A good framerate is this game's best graphical feature.

3 / 5

Audio

No complaints or praise for the sound.

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