Gekitotsu Dangan Jidōsha Kessen: Battle Mobile for SFC
Review #2129
Gekitotsu Dangan Jidosha Kessen: Battle Mobile
Spy Hunter meets Mad Max
Gameplay
Plays a lot like Spy Hunter, but your offensive capabilities are severely limited. You can fire unlimited missiles but these can only hit helicopters. Most enemies are ground based and can only be attacked by pressing B to dash toward them. This is awkward and results in your taking damage about as often as delivering it. A ground based projectile would've made this game much better. Still, it's a good time while it lasts, although the game doesn't offer much replayability.
Level Design
Enemy waves are varied enough to keep your attention throughout the short levels. Jumps and environmental hazards also keep things interesting.
Theme
The opening cutscene sets up the standard revenge story. A Mad Max biker chain gang murders your wife on your marriage date and now, a year later, you're driving your red sports car to destroy them. It's the exact same premise as Road Avenger for the Sega CD, come to think of it.
It's been done a million times, but I'm down for it.
Art Style
Not the most visually impressive game. Very small sprites. A good framerate is this game's best graphical feature.
Audio
No complaints or praise for the sound.
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