Metal Max Returns for SFC
Review #2233
Metal Max Returns
Mad at Max
Gameplay
Plays like an old school, pre FF IV game. Terrible inventory and menu features. Movement is fine and you can make the message speed fast and it advanced for you but it still has way too many text boxes like the old games.
The gimmick is the use of vehicles and tanks but after 2 hours I only found one tank but no vehicle so I couldn't even get the tank. I assume there's more depth to the gameplay but I'm not having fun so I'm done.
Level Design
I talked to everyone but still have no idea how I advance the story to get and use the tank. I'm so thoroughly confused as to how to play this game.
Theme
I love the premise of using guns and tanks to kill monsters rather than swords and magic. It's like playing as Edgar from FFVI.
Art Style
NES quality graphics. Huge step back compared to other late gen RPGs.
Audio
I enjoyed the songs but there are only. A couple of them. Not much variety. And they're repetitive.
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