Onizuka Katsuya Super Virtual Boxing for SFC

Review #2258

Onizuka Katsuya Super Virtual Boxing

What are the controls?

SFC 1993 SOFEL Fighting Fighting › Boxing
Onizuka Katsuya Super Virtual Boxing screenshot for SFC
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Plays a lot like Punch-Out. You can throw jabs, hooks, uppercuts, and body shots, although the controls eat inputs like crazy. It's extremely difficult to throw what you want. And it feels completely random whether it will hit. It's a button masher, but kind of fun.

2 / 5

Level Design

There are no modes. You can choose between 6 opponents and tackle them in any order you want, but there isn't a practice mode for the weird controls. This game would greatly benefit from a way to practice. Every fight is the same, with the fighters having only slight differences. Nothing drastically unique like in Punch-Out.

4 / 5

Theme

The crowd and vibe is good. It feels.lime you're in the ring in Vegas.

4 / 5

Art Style

The sprites are enormous and scale in and out using mode 7. It's an awesome effect. I love.it when the opponent goes down because they're a flat sprite. It looks like they're in a Pepper Mario game. It's comical.

4 / 5

Audio

Great music and loud, satisfying sounds

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