Shin Kidō Senki Gundam Wing: Endless Duel for SFC

Review #2309

Shin Kido Senki Gundam Wing: Endless Duel

Mechs meet Smash Bros button mashing

SFC 1996 Bandai Fighting Fighting › 1v1
Shin Kido Senki Gundam Wing: Endless Duel screenshot for SFC
Screenshot used for review/reference purposes.
4 / 5

Gameplay

Pure button mashing bliss. Use your punches, kicks, swords, guns, and over-the-top energy blasts to smash your opponent. It's the equivalent of smashing your Transformers together as a kid.
Fast, responsive controls that feel oh-so buttery smooth. Half the time I don't know what's happening or why, but it's a blast to do it.

4 / 5

Level Design

Basic set of modes, but the three difficulty levels work well and there's a fun Trial mode where your health is carried over between a series of fights. It's like a boss rush.

5 / 5

Theme

Oh boy. Mechs! Huge, colorful, glorious Kaiju sized mechs! The opening cinematic sets the stage and everything after that is as epic as can be. Excellent premise and presentation.

5 / 5

Art Style

Some of the most gorgeous artwork in a 16-bit title. And it moves like a dream. Not only are the sprites humongous, well animated, and beautifully drawn, but the special effects when you land a hits or perform a special move, our screen filling and fun to watch. Easily one of the best looking games of the generation.

5 / 5

Audio

Absolutely epic music. The title track sounds like something from David Wise in DKC or Ken Griffeys Winning Run. It's a shame this game doesn't have a sound test!
Sound effects are outstanding, with an impressive set of explosions and metal on metal clashes.

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