Shin Kidō Senki Gundam Wing: Endless Duel for SFC
Review #2309
Shin Kido Senki Gundam Wing: Endless Duel
Mechs meet Smash Bros button mashing
Gameplay
Pure button mashing bliss. Use your punches, kicks, swords, guns, and over-the-top energy blasts to smash your opponent. It's the equivalent of smashing your Transformers together as a kid.
Fast, responsive controls that feel oh-so buttery smooth. Half the time I don't know what's happening or why, but it's a blast to do it.
Level Design
Basic set of modes, but the three difficulty levels work well and there's a fun Trial mode where your health is carried over between a series of fights. It's like a boss rush.
Theme
Oh boy. Mechs! Huge, colorful, glorious Kaiju sized mechs! The opening cinematic sets the stage and everything after that is as epic as can be. Excellent premise and presentation.
Art Style
Some of the most gorgeous artwork in a 16-bit title. And it moves like a dream. Not only are the sprites humongous, well animated, and beautifully drawn, but the special effects when you land a hits or perform a special move, our screen filling and fun to watch. Easily one of the best looking games of the generation.
Audio
Absolutely epic music. The title track sounds like something from David Wise in DKC or Ken Griffeys Winning Run. It's a shame this game doesn't have a sound test!
Sound effects are outstanding, with an impressive set of explosions and metal on metal clashes.
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