Shin Megami Tensei II
Auto battles and worse storyGenre: rpg - dungeon
Publisher: Atlus
Year: 1994
System: SFC
Gameplay Score: 3
Gameplay Notes:
Same as this first game but with one nice improvement - an auto-battle feature. This makes grinding a lot easier, and thank goodness because that's the only thing I could figure out to do. Otherwise this is a carbon copy of the first game.
Level Design Score: 2
Level Design Notes:
The areas and objective are even more confusing than the original. What am I supposed to do here?
Theme Score: 3
Theme Notes:
The game drops you into the middle of a story. I'm so confused about where I am, who I am, and what I'm trying to achieve. I still.lile the demon Pokemon concept, but some direction would be nice.
Art Style Score: 3
Art Style Notes:
Same
Audio Score: 3
Audio Notes:
Same
Overall Score: 55
Review ID: 1833
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