Shin Nekketsu Kouha Kunio-kun
River City Hotel StayGenre: action - beat em up
Publisher: TechnÅs Japan
Year: 1992
System: SFC
Gameplay Score: 2
Gameplay Notes:
Slow pace. Very slow movement and no dash. Has light RPG elements like RCR on NES with exp and levels and stats. Also you can equip items although I can't figure out how to acquire anything. Moveset is limited with a punch and jump-kick that never lands. Poor hit detection. The best strategy is to pick up weapons and throw them as projectiles. Overall ambitious but poor gameplay.
Level Design Score: 2
Level Design Notes:
I have no idea where to go, what to do, or what I'm trying to accomplish. I'm trapped in a hotel and have no way to even regain health. So confused. Maybe a walkthrough would help.
Theme Score: 1
Theme Notes:
No idea what is happening. Who are these people? Am I part of a gang? Why are we all in white jump suits? I feel like I've started watching an anime on episode 127. So. Much. Talking.
Art Style Score: 2
Art Style Notes:
Ugly sprites. Every character looks like an average Joe walking around in their pajamas. Very unappealing. The background has a pseudo 3D effect that adds scaling on the floor. It looks rather impressive at first but becomes distracting forever after. The backgrounds are bland. It's just an ugly hotel using layers of brown and yellow.
Audio Score: 1
Audio Notes:
The music is straight out of a casino game. Awful stuff
Overall Score: 37
Review ID: 1834
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