Shin Nekketsu Kouha Kunio-kun for SFC

Review #2313

Shin Nekketsu Kouha Kunio-kun

River City Hotel Stay

SFC 1992 Technos Action Action › Beat Em Up
Shin Nekketsu Kouha Kunio-kun screenshot for SFC
Screenshot used for review/reference purposes.
2 / 5

Gameplay

Slow pace. Very slow movement and no dash.
Has light RPG elements like RCR on NES with exp and levels and stats. Also you can equip items although I can't figure out how to acquire anything.
Moveset is limited with a punch and jump-kick that never lands.
Poor hit detection.
The best strategy is to pick up weapons and throw them as projectiles.
Overall ambitious but poor gameplay.

2 / 5

Level Design

I have no idea where to go, what to do, or what I'm trying to accomplish. I'm trapped in a hotel and have no way to even regain health. So confused. Maybe a walkthrough would help.

1 / 5

Theme

No idea what is happening. Who are these people? Am I part of a gang? Why are we all in white jump suits? I feel like I've started watching an anime on episode 127.
So. Much. Talking.

2 / 5

Art Style

Ugly sprites. Every character looks like an average Joe walking around in their pajamas.
Very unappealing.
The background has a pseudo 3D effect that adds scaling on the floor. It looks rather impressive at first but becomes distracting forever after. The backgrounds are bland. It's just an ugly hotel using layers of brown and yellow.

1 / 5

Audio

The music is straight out of a casino game. Awful stuff

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