Sugoi Hebereke for SFC
Review #2326
Sugoi Hebereke
One long Mario Party minigame
Gameplay
Unique gameplay. It's a two-to-four player arena brawler with an overhead view. Think top-down Smash Bros, but with only a couple of attacks and horribly slow movement. It actually reminds me of the many mini-games from Mario Party games where all you can do is punch your opponents. It's amusing for a minute, but gets stale almost immediately. A few powerups pop in now and then but they're hard to collect and don't do much. All you have to do is hit each enemy 5 times with a close range punch or kick, and the best strategy is to avoid everyone to let them knock each other out. Again, it gets boring fast.
Oh and did I mention the crippling slowdown when there are three or four players? It's basically unplayable with four players.
Level Design
The arenas are cosmetically diverse, but functionally identical. Many appear to have edges that you can fall off but that's not the case. In a couple of cases there are environmental elements but they have little impact on the game.
Theme
Cute mascot-ish critters.
Art Style
Cute and colorful sprites, despite being tiny. It evokes a similar look and feel of Bomberman, but with far less happening on screen at any given time.
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